CG TECHNICAL DIRECTOR
(MAYA)
Duties
The position of Technical
Director requires someone with a thorough knowledge of 3D Computer Graphics,
with over 2 years of experience in a similar role working on broadcast or film
projects. The work will involve complex problem solving for the definition and
execution of 3D computer graphics and will use both commercial and proprietary
(in-house) software packages for the creation of photo realistic moving images.
Skills Required
- Full knowledge of Maya,
including Mel Scripting
- 3D creature set-up
- 3D environment modeling,
texturing and lighting
- Unix shell scripting is an
advantage
- Familiarity with pipeline
issues
- Excellent organizational,
communication, and interpersonal skills
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Duties
We are looking for a Lead
Shader Writer who is capable of designing and creating Mental Ray shaders and
the look of computer generated objects and scenes.
Skills Required
- Demonstrated ability to
create production-ready shaders as part of an overall facility-rendering
pipeline.
- Strong technical skills
including software design and implementation combined with a solid
understanding of math and physics theories.
- Strong artistic skills with
a proven ability in the creation of cinematic color and lighting on digital
productions. 3-5+ years production experience in the creation and application
of mental ray shaders for motion picture visual effects and/ or animated
features.
- B.S., B.Sc in computer
science or related discipline.
- Experience with Maya
required.
- Excellent organizational,
communication, and interpersonal skills
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Please submit your reel to
Simon Scott. Mac Guff, 2403 Main Street, Santa Monica, CA 90405